I have been watching your videos for some time, i have to say that you are doing great! Keep it up, and you will make a good game
Now i have some comments:
-The FOV is too wide
-Player and enemies movement is too stiff and fast. If a character should be fast, instead of going from 0 to 100km instantly, add acceleration and momentum, a sprint button is optional, you can make him just increase speed over time
-On the same note, running backwards and forwards when in battle feels cheap, it could use a dodge mechanic
hello, thanks for the feedback, i will definitely work on the underwhelming aspects to improve the game, however there is a dodge mechanic, left shift is for dodge roll :)
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good prototype
I have been watching your videos for some time, i have to say that you are doing great! Keep it up, and you will make a good game
Now i have some comments:
-The FOV is too wide
-Player and enemies movement is too stiff and fast. If a character should be fast, instead of going from 0 to 100km instantly, add acceleration and momentum, a sprint button is optional, you can make him just increase speed over time
-On the same note, running backwards and forwards when in battle feels cheap, it could use a dodge mechanic
hello, thanks for the feedback, i will definitely work on the underwhelming aspects to improve the game, however there is a dodge mechanic, left shift is for dodge roll :)